![]() The M1 ARM Macs only have Apple proprietary graphics chips of unknown quality with no public documentation about their inner workings or low-level programming at all. Experience taught me that that is a bad idea, unless one has a disposable machine. I don’t have any machine or time to spare for testing macOS 11 at the moment, and given some reports on how bad macOS 11 can be in many cases, up to the point of totally bricking machines, i don’t intend to install it on the only production machine i have any time soon. I think OpenGL is still supported on macOS 11 and these new machines, so basic graphics etc. ![]() ![]() MacOS 11 is not tested and not officially supported in any way with the current 3.0.17 releases. Nobody has tested this so far, to my knowledge. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |